The Games Programming Guru camp exposes students to the world of computer graphics as it relates to the media industry, which includes the following areas: movies, animation and video games. The camp's focus is on video games and 3D modeling. Students will progress through all the stages a real games designer advances through when developing their own computer game. Students will learn the following things:
Day 1 and 2 of the camp are used as building blocks for the remaining days. During day one the student learns how to program a computer using the Java programming language. On day two they learn how to do 3D modeling using a modeling application program. Days 3 and 4 are used to add features and capabilities to the algorithms they developed during day 1 and 2. Day 3's capability advancement is artificial intelligent tricks that will make their algorithms more clever. In day 4 they will make their programs adaptable to physical constraints. Making games seamlessly intelligent andbehave has if gravity and projectiles actually exist in the computer is a challenging and fun problem.
The last day of the camp is devoted to the BBQ and Competition. Each Competition Team will be asked to construct a player program that will reside in a multi-player game. Each of their automated-programmed players will compete with the other teams to see who is more intelligent and which can interact with physics better.
They will have Thursday afternoon and Friday morning to prepare. Points will be tallied and the best teams will receive 1st, 2nd and 3rd prizes.
A tour will be organized to view the an industry grade gaming company. Last year our tour was with EA Games Montreal. We will also have the option to attend the Mars tour.
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The following documents are available in PDF format.
These documents are also available in French.